Уроки по Maya
1. How to create a moving Tentacle using Procedural animation. 2. Non-Linear Animation in Production 3. Wing animating 4. Poly Mechanical Modelling 5. Wrap Skinning for Bone/Muscle Driven Skin Deformation 6. Advanced character set up in maya 3.0 7. Making an advanced leg skeleton 8. Character Setup for Real-Time in Maya 3.0 Part Three - The Spine 9. Character Setup for Real-Time in Maya 3.0 Part two - Legs/Reverse Foot 10. Character Setup for Real-Time in Maya 3.0 Part one - Skeletons 11. Имитация развевающегося флага 12. Некоторые определения пользовательского интерфейса в Maya 13. Основные положения 14. Создание Фикусового Листа 15. Введение в Maya 2 16. У вас есть MEL? 17. Мэппинг при помощи альфа-карт 18. Бег на лыжах 19. Анимация лица 20. Моделирование головы (NURBS) 21. Bone Setup for a Dragon - 8 parts 22. Human indirect skinning with free-form deformers in maya 2.5 23. Dynamic Constraints 24. Surface Emitted Particles on SoftBody Tenticles 25. PaintFX Hair 26. Creating a Missile Trail 27. Creating the logo effect from Matrix 28. Paint effect : brosse de type restaure 29. Creating particles that flow along a curve 30. The Smoking Maya Tutorial 31. Subdivision Modeling 32. Layered Texture Tutorial 33. Shadow Passes with MTOR 34. Using Ribbox in MTOR